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FettLutsch

WARRANT OFFICER II
Level (23)


Playtime: 02d 08h 46min
Updated LB 2011-04-12 20:44:31
Update EA: 2010-10-13 01:31:23
Last check: 2010-12-13 07:53:56
Check: No Update
BFBCs.com Rank: #  
Update possible...

General
Veteran:
3

W/L: 0.92
K/D: 1.3
Skill Level:
Kills: 1 920
Deaths: 1 478
Rounds played: 265
Kills per minute: 0,56
Deaths per minute: 0,43
Teamkills: 3
Total: 471 800
Award: 246 880
Team: 37 300
Squad: 22 575
Vehicle: 30 765
Bonus points: 29 000
Points per minute: 138,48
Bronzestars: 0 out of 75
Silverstars: 0 out of 75
Goldstars: 0 out of 675
Platinstars: 0 out of 75
Favorites
M249 Saw
(Kills:108, Shots:16949, Hits:1664


M3A3 Bradley
(Kills:58, Driven: 7.5km, Roadkills:1)



Rush Winner Pin
83x Receive

Kit stats
Name Points Kills Deaths K/D %
Recon 46 400 495 277 1.79 25,78%
Medic 57 042 387 379 1.02 20,16%
Assault 47 149 516 433 1.19 26,88%
Engineer 43 564 436 340 1.28 22,71%
Team Stats
Name Wins Loss W/L Ratio
Attacker 68 50 1,36
Defender 55 85 0,65
Next Events
Heavy Pins and Dogtag stats

ø PpR 0,03
(8)

ø PpR 0,06
(16)

ø PpR 0,02
(5)

ø PpR 0,09
(24)

ø PpR 0,14
(37)
dogtags
ALL:
28
dogtags
Unique:
28
dogtags
Bronze:
16
dogtags
Silver:
11
dogtags
Gold:
1
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Assault

Kills:107
Shots:1936
Hits:610
0

Kills:0
Shots:0
Hits:0


Kills:0
Shots:0
Hits:0
0

Resupplies:493

Kills:80
0

Shots:60

Engineer

Kills:12
Shots:330
Hits:196
0

Kills:5
Shots:114
Hits:34
0

Kills:41
Shots:446
Hits:362
0

Kills:13
Shots:258
Hits:158
0


Kills:0
Repairs:0
Headshots:0


Kills:24
Shots:0
Hits:0
0

Medic

Heals:1270

Kills:0
Shots:0
Hits:0
Revives:203
Recon

Kills:65
Shots:8616
Hits:690
0

Kills:0
Shots:0
Hits:0
0


Shots:608
Hits:0

Next Rang
rank
 
99% achieved on the way to the Warrant Officer III . 200 points needed to nextrank.
Based on the average (time / points) FettLutsch needs 00h 01min pure play time to nextrank.
rank
 
35% achieved on the way to the Chief Warrant Officer I . 65.200 points needed to nextrank.
Based on the average (time / points) FettLutsch needs 07h 52min pure play time to nextrank.
rank
 
19% achieved on the way to the Chief Warrant Officer II . 148.200 points needed to nextrank.
Based on the average (time / points) FettLutsch needs 17h 53min pure play time to nextrank.
Dogtags
Name Bronze Siver Gold Total
Sharpp 0 x   1 x   0 x   1
Astralreisender 1 x   0 x   0 x   1
Der flinke Fritz 1 x   0 x   0 x   1
calagane 1 x   0 x   0 x   1
Specializations Engineer

11100/11100 Pkte.
DescriptionRed Dot Sight
Aids in rapid and swift target acquisition.

13500/13500 Pkte.
Description4x Rifle Scope
4X optical sight that increases medium range accuracy

21500/21500 Pkte.
DescriptionMarksman SMG Training
Custom made silencer that reduces noise and increases accuracy of aimed fire
Specializations Assault

14000/14000 Pkte.
DescriptionRed Dot Sight
Aids in rapid and swift target acquisition

17000/17000 Pkte.
Description4x Rifle Scope
4X optical sight that increases medium range accuracy.

24000/24000 Pkte.
DescriptionMarksman Assault Rifle Training
Adjustable fore grip which greatly improves handling characteristics.
Specializations Recon

8000/8000 Pkte.
Description4x Rifle Scope
4X optical sight that increases medium range accuracy

10000/10000 Pkte.
Description12x High Power Scope
12X optical rifle sight that provides zoom capability resulting in exceptional long range spotting and accuracy

12500/12500 Pkte.
DescriptionRed Dot Sight
Aids in rapid and swift target acquisition

17000/17000 Pkte.
DescriptionSniper Spotter
Advanced Spotting Scope with integral tracking computer it can relay enemy positions in real-time to the rest of the Combat Team
   
Specializations Medic

12000/12000 Pkte.
DescriptionMEDI-KIT Heal+
Medical equipment created to facilitate quick injury diagnosis and vastly improve the healing times

15000/15000 Pkte.
DescriptionROTPUNKTVISIR
Medical equipment created to facilitate quick injury diagnosis and vastly improve the healing times

18000/18000 Pkte.
Description4x Rifle Scope
4X optical sight that increases medium range accuracy

21000/21000 Pkte.
DescriptionMEDI-KIT Radius+
Med kit which augments the effective range of kits already deployed on the battle field.

25000/25000 Pkte.
DescriptionMarksman LMG Training
Custom made silencer that reduces noise and increases accuracy of aimed fire
 
Specializations all

Rank 5 is required
DescriptionLightweight Combat Edquipment
Lightweight equipment and packs that produce a more efficient carrying resulting in better mobility and speed

Rank 6 is required
DescriptionAmmo Hip Bandolier
Modified hip pack able to hold a higher magazine count

Rank 7 is required
DescriptionGrenade Vest
Upgraded combat vest permitting the operator to carry twice the amount of 40mm and hand grenades ammunition

Rank 14 is required
DescriptionCeramic Body Armor
Reinforced ceramic plates located in the outer layer of a vest which diminishes damage sustained from enemy fire

Rank 15 is required
DescriptionMagnum Ammunition
Capable of considerable damage and notable range this larger round delivers man stopping energy

Rank 17 is required
DescriptionImproved Demolitions
Capable of considerable damage and notable range this larger round delivers man stopping energy

Rank 8 is required
DescriptionExplosives Leg Pouch
Additional pouches capable of doubling the amount of explosives and rockets carried

Rank 16 is required
Description12 Gauge Slugs
Modified shotgun loading tubes and magazines which expand ammunition capacity

Rank 9 is required
DescriptionExtended Shotgun Magazine
Modified shotgun loading tubes and magazines which expand ammunition capacity
     
Specializations vehicles

1200/1200
DescriptionElectronic Warfare Package
Vehicle Sensor Package that locates and displays enemy positions in direct proximity of the vehicle

2300/2300
DescriptionActive Armor Upgrade
An armor package enabling a vehicle to sustain a higher level of damage.

3600/3600
DescriptionImproved Warheads Package
Hardened steel warheads and upgraded explosive compounds combine to boost the damage effectiveness of munitions

5000/5000
DescriptionQuick Reload Package
Upgraded ammunition racks designed to substantially reduce time spent re-loading primary weapons.

6500/6500
DescriptionSmoke Countermeasures
360 degree smoke screen generated by 6 launchers provides vehicles and infantry with cover to avoid a enemy fire.

8000/8000
DescriptionHigh Power Optics Package
Digital and optical package allowing a driver to engage long range targets

10000/10000
DescriptionAlternate Weapon Package
Targeting System upgrade for vehicles and helicopters that extends the effective range and accuracy of mounted weapons
         
Vehicle statistics
Vehicle Stars Time Dist.Driven (km) Kills Roadkills
Light vehicle  Kills: 0

CAV
0 0d. 00h. 00min.

Truck
0 0d. 00h. 00min.

Quad Bike
0 0d. 00h. 00min. 4.4 0 0

HMMWV 4WD
0 0d. 00h. 00min. 1.8 0 0

COBRA 4WD
0 0d. 00h. 00min. 0.8 0 0

VODNIK 4WD
0 0d. 00h. 00min. 0.0 0 0

GAZ69
0 0d. 00h. 00min. 0 0 0

TukTuk
0 0d. 00h. 00min. 0 0 0

M151
0 0d. 00h. 00min. 0 0 0
Heavy vehicle  Kills: 177

M1A2 Abrams
0 0d. 00h. 00min. 8.1 29 0

T-90 MBT
0 0d. 00h. 00min. 6.4 56 0

M3A3 Bradley
0 0d. 00h. 00min. 7.5 58 1

BMD-3 Bakhcha
0 0d. 00h. 00min. 5.0 23 0

BMD-3 Bakhcha AA
0 0d. 00h. 00min. 3.4 11 0

M48 Tank
0 0d. 00h. 00min. 0 0 0

T54 Tank
0 0d. 00h. 00min. 0 0 0
Water vehicle  Kills: 6

Personal Water Craft
0 0d. 00h. 00min. 0.7 0 0

Patrol Boat
0 0d. 00h. 00min. 1.8 6 0

PBR
0 0d. 00h. 00min. 0 0 0
Air vehicle  Kills: 16

UAV
0 0d. 00h. 00min. 1.9 3 0

AH-64 Apache
0 0d. 00h. 00min. 0.3 0 0

UH-60 Transport
0 0d. 00h. 00min. 0.2 1 0

MI-28 Havoc
0 0d. 00h. 00min. 0.0 7 0

Mi-24 Hind
0 0d. 00h. 00min. 0.0 5 0

HUEY
0 0d. 00h. 00min. 0 0 0
Stationary Weapon  Kills: 44

XM307
0 0d. 00h. 00min. --- ---

VADS
0 0d. 00h. 00min. --- ---

XM312
0 0d. 00h. 00min. --- 24 ---

KORD
0 0d. 00h. 00min. --- 9 ---

KORN
0 0d. 00h. 00min. --- 6 ---

TOW2
0 0d. 00h. 00min. --- 5 ---

Anti Air Gun
0 0d. 00h. 00min. --- 0 ---
Weapon Stats
Weapon Time Stars Kills Shots Hits Headshots Accuracy kPm

AEK-971 Vintovka
01h 16min 0 20 3380 496 6 (1,21%) 14,67% 0,26

XM8 Prototype
01h 28min 0 30 4222 496 6 (1,21%) 11,75% 0,34

F2000 Assault
01h 51min 0 42 6828 966 10 (1,04%) 14,15% 0,38

Stg.77 AUG
03h 27min 0 106 10680 1408 31 (2,20%) 13,18% 0,51

AN-94 Abakan
00h 25min 0 12 858 110 2 (1,82%) 12,82% 0,48

M 416
01h 59min 0 81 6992 1000 24 (2,40%) 14,30% 0,68

M16A2
00h 03min 0 2 368 64 0 (0,00%) 17,39% 0,65

9A-91 Avtomat
00h 38min 0 14 848 142 3 (2,11%) 16,75% 0,37

SCAR-L Carbine
01h 31min 0 24 3260 446 5 (1,12%) 13,68% 0,26

XM8 Compact
01h 06min 0 24 2244 346 8 (2,31%) 15,42% 0,36

AKS-74U Krinkov
01h 56min 0 56 6133 856 17 (1,99%) 13,96% 0,48

UZI
00h 14min 0 5 794 120 1 (0,83%) 15,11% 0,35

PP-2000 Avtomat
01h 58min 0 80 7240 1078 17 (1,58%) 14,89% 0,68

PKM LMG
01h 04min 0 38 5980 590 11 (1,86%) 9,87% 0,59

M249 Saw
03h 19min 0 108 16949 1664 29 (1,74%) 9,82% 0,54

Type 88 LMG
01h 24min 0 33 8577 684 10 (1,46%) 7,97% 0,39

M60 LMG
01h 01min 0 32 3718 316 5 (1,58%) 8,50% 0,52

XM8 LMG
01h 01min 0 48 5990 722 11 (1,52%) 12,05% 0,78

MG36
01h 50min 0 68 9610 942 27 (2,87%) 9,80% 0,61

M24 Sniper
02h 08min 0 52 548 184 33 (17,93%) 33,58% 0,40

Type 88 Sniper
04h 32min 0 86 3031 848 30 (3,54%) 27,98% 0,32

SV98 Snaiperskaya
02h 04min 0 53 395 146 35 (23,97%) 36,96% 0,43

SVU Snaiperskaya
00h 22min 0 1 64 18 1 (5,56%) 28,13% 0,05

GOL Sniper Magnum
02h 13min 0 50 534 190 32 (16,84%) 35,58% 0,38

VSS Snaiperskaya
00h 09min 0 2 394 56 0 (0,00%) 14,21% 0,22

M95 Sniper
01h 59min 0 59 540 242 40 (16,53%) 44,81% 0,50

M9 Pistol
00h 07min 0 9 458 98 1 (1,02%) 21,40% 1,22

870 Combat
00h 03min 0 1 72 8 0 (0,00%) 11,11% 0,31

Saiga 20k Semi
00h 09min 0 3 768 114 0 (0,00%) 14,84% 0,32

WWII M1911 .45
01h 34min 0 61 1976 398 9 (2,26%) 20,14% 0,65

WWII M1A1
00h 44min 0 19 1686 320 2 (0,63%) 18,98% 0,43

MP-412 Rex
00h 25min 0 21 396 94 6 (6,38%) 23,74% 0,84

M93R Burst
00h 37min 0 26 1967 346 7 (2,02%) 17,59% 0,70

SPAS-12 Combat
00h 01min 0 1 48 4 0 (0,00%) 8,33% 0,87

M14
00h 00min 0 0 2 0 0 (0.00% 0,00% 0,00

G3
00h 03min 0 3 110 14 1 (7,14%) 12,73% 0,86
654 Pins / ø 2,47 per round  33 from 48 Pins get


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14 of 54 Insignias get

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28 / 100 required
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110 / 500 required
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303 / 500 required
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327 / 500 required
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118 / 200 required
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14 / 100 required
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76 / 100 required
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0 / 100 required
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318 / 500 required
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100 / 100 required
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41 / 100 required
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1  Day required
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2  Days required
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5  Days required
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39 / 100 required
+5000 Pkte.

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+5000 Pkte.

Get all weapon pins
+5000 Pkte.

Get all combat pins
+5000 Pkte.

Get all vehicle pins
+5000 Pkte.

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+10000 Pkte.

Get all weapon bronze stars
+5000 Pkte.

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+5000 Pkte.

70 / 100 required
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+10000 Pkte.

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+10000 Pkte.

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100 / 100 required
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